YEAH INTERNATIONAL LEAGUE | YEAH INTERNATIONAL LEAGUE for the Worldwide Bay Areas Successfully Held on 11-12 Dec 2020 | Yes! E-Sports Asia Holdings Limited (“YEAH” or the “Company”)’s tournament  YEAH INTERNATIONAL LEAGUE for the Worldwide Bay Areas (Grand Final) with three  of the most popular games worldwide, PUBG Mobile, PES 2020 and Arena of Valor  opened for international qualifiers from May 2020, was successfully held on 11th – 12th  December 2020. 

The YEAH INTERNATIONAL LEAGUE for the Worldwide Bay Areas has attracted over  2,000 players from over 10 countries and regions competing for the Champions. At the  GRAND FINAL, finalists were fighting for a total value of HKD$150,000 of cash and  prizes and sought-after bragging privileges in the world. In these series of fierce  competitions, online viewers have been engaged in excitement for their supported teams  on Facebook, Twitch, YouTube, and Bilibili. Audience cheered and commented for their 

favorite teams on major live broadcast platforms, which have successfully attracted over  10million online reach all over the world.  

In the two-day YEAH INTERNATIONAL LEAGUE for the Worldwide Bay Areas, all the  esports players had demonstrated incredible and outstanding skills on the stage.  Congratulations to the winners below:  

Arena of Valor (AOV) 


1st Runner up:與神同行 

2nd Runner up:香港電競一定得 

3rd Runner up:打野人帥心又善 

PUBG Mobile (PUBGM) 

Champion:Dingoz MPX 

1st Runner up:What A Squad 

2nd Runner up:Rogue Bachelors 

3rd Runner up:Blacklist International 

Pro Evolution Soccer 2020 (PES2020) 


1st Runner up:klun26hk 

2nd Runner up :JK_LIEM 

3rd Runner up:ccf7611 

Additionally, we were honoured to have casters from the Philippines, Malaysia, Hong  Kong and Macau to provide their commentary in Cantonese and English bilingually for  our GRAND FINAL matches in YEAH INTERNATIONAL LEAGUE for the Worldwide Bay 

Areas. Mr. Aiman Arabain, Yololee, Desaifer, Matthews Izzac, ICE, Devils, Figo and  Anthony are all popular and well-recognized casters in the gaming communities. They were actively interacting with the audiences during the streaming sessions. As a result, the audiences were all excited to enjoy the competitions. 

Special thanks to the following sponsors for the event (in no particular order): HK  Cyberport, Okamoto, Yesports, Yes Master!, Hunt&Jump, Yes Master! GO, MyTV Super,  7up, Taisho Pharmaceutical H.K., Le Coq Sportif, MEN’s Biore, SHIDO, Salonpas,  Logitech, Gatsby and OASIS AVENUE – A GDH HOTEL.  

For more information, please visit 

You can find further details for our E-Sports tournament, upcoming seminars, webinars and workshops, KOL conferences on YEAH’s Facebook page. Remember to stay tuned  for more information for upcoming events! 


About Yes! E-Sports Asia Holdings Limited (“YEAH”)

Yes! E-Sports Asia Holdings Limited (“YEAH” or the “Company”), is an Asian E-Sports  pioneer with a global perspective. Its YEAH Asia League (the “League”) – a Pan-Asia E Sports Leader Development Initiative which kick started in 2019 is now expanding into  different continents such as Europe, Middle East, Australia and the Americas. YEAH has  developed a series of E-Sports activities such as tournaments, workshops, seminars and  webinars around the world, with the aim to promote E-Sports, to recruit talented players  and properly groom and develop their gaming abilities to becoming professional gamers. 

Established in October 2018, YEAH is co-founded by Mr Timothy Shen and Ms Vivien Lai,  seasoned finance professionals with experiences in investing and operating in various  sectors over the years, ranging from media, entertainment, retail, education, property  management, energy etc., in both private and public companies. YEAH aims to provide a  horizontal e-sports platform, to encourage gamers, coaches, managers, casters,  marketers, spectators and other stakeholders to exchange through our comprehensive  eco-system.  

In the mere 12 months since its inception, YEAH has successfully created and  implemented a proprietary “e-sports + ” platform, to ride on the rapidly expanding e sports market worldwide. Over 90 events have been successfully held across Asia and  Europe in 2019, featuring online and offline tournaments, roadshows (experience days),  seminars, forums, webinars, workshops, academy camps, exchanges, beauty pageants,  cosplay contests and music festivals. The series of events attracted over 40 million  social media impressions and 20 million online and offline reach – which included  participants such as gamers, coaches, casters, KOLs, university tutors and professors,  spectators and fans.  

Our footprint now covers Mainland China, Hong Kong, Macau, Taiwan, Japan, South  Korea, Singapore, Malaysia, Thailand, Vietnam, Cambodia, Myanmar, Philippines,  Indonesia, Australia, Russia, Kazakhstan, Bahrain, United Arabs of Emirates, India,  Turkey, Israel, Italy, Czech Republic, Slovakia, France, Spain, Portugal, Germany, the  United Kingdom, South Africa, Kenya, US, Canada, Mexico, Brazil markets etc., with the  vision to expand into even more countries in the near future.